Cleric is a Class in Baldur's Gate 3. Coruscation Ring is an uncommon Ring that inflicts Radiating Orb on creatures that the wearer deals spell damage to. ago. Shadowheart as trickery cleric for bless, spirit guardians Lae'zel for polearm master. . They are supposed to be in melee to maintain spiritual guardians and benefit from their high AC, but I've not used a melee attack with Shadowheart since level 2. I suspect that spirit guardians considers sanctuary as being invisible. The only exeption is war cleric which is a melee weapon attacker. and theres no steeds in BG3. In BG3,. Share. That being said, my Valor Bard and Diviner Wizard combo is making a joke of the game in Tactician mode (even more so than my optimal min/maxed DPS team did). at level five you will get access to spirit guardians and that will replace bless as the go-to concentration spell. Spirit Guardians. you still get spirit guardians, the war domains extra attacks, smites, and more spell slots for smites. Class and Race Restrictions Spirit Guardians can only be used by the following classes / subclasses: Cleric. On a failed save, the creature takes 3d8 radiant damage (if you are good or neutral) or 3d8 necrotic damage (if you are evil). destructive wave, some of the higher level smite spells). On a successful Save, targets still take half damage. BG3 is the third main game in the Baldur's Gate series. Nearby enemies take 3d8 Radiant damage or 3d8 Necrotic damage per turn, and their Movement Speed is halved. Of course there are. Spirit Guardians 3rd-level conjuration Casting Time: 1 action Range: Sel f (15-foot radius) Components: V, S, M (a holy symbol) Duration: Concentration, up to 10 minutes You call forth spirits to protect you. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. WIS Save. Gather your party and. Seems like a pretty strong round. Spirit Guardians: Crusader’s Mantle: War Cleric 7: Stoneskin: Freedom of Movement: War. Description . Summon spirit weapon. War Cleric might be the exception since they gain additional attacks. If you like melee, Spirit Shroud is a decent option. My favorite spell on solasta was Heightened Hypnotic Pattern, but BG3 turned the duration down to two turns, so I still use it, but only if there's more than 4 enemies in the area of effect. The patch notes mentioned that they fixed a bug where spirit guardians didn't proc when a burrowing creature entered, but didn't mention changing anything else. Gather your party and venture forth!BG3 is the third main game in the Baldur's Gate series. A bastion of radiant defense, it conjures forth a guardian spirit sworn to protect its caster and allies against the encroaching forces of darkness. phew a properly kitted level 5 Karlach is a MONSTER. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or. not alot of good clubs but there's alot of excellent staves in the game. Spirit Guardian + Sancturary. and just run through the battlefield. If you are evil, they appear fiendish. Additionally, the rest of the spell slots are used on better things like Spirit Guardians that offer tremendous amounts of Radiant damage, a damage type very few enemies resist. Tailoring Your Spell SelectionSpirit Guardians. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. 5 * 0. Description: You or an ally cannot be targeted until you attack or harm a creature. On a successful save, targets still take half damage. Spirit guardians does 3d8 damage per turn (half on save) vs fireball's 8d6 - two turns of. Spirit Guardians RAW has a 15-foot radius regardless of your character’s maximum movement speed. Spells List for Baldur's Gate 3 (BG3) / Spirit Guardians: Radiant Spells List for Baldur's Gate 3 (BG3) Spirit Guardians: Radiant. This guardian says its a real person in the same situation as you for instance and isn't trying to compel you to conquer the world. In the several Undead horde encounters, a Cleric can instantly delete a good amount, if not the entire horde with a single Destroy Undead cast by themselves in a single turn. No concentration required. On a successful Save, targets still take half damage. BG3 is the third main game in the Baldur's Gate series. Second - I'm a D&D 5e vet and have done a decent number of BG3 runs at this point, so am familiar enough with Paladin mechanics. BG3 is the third main game in the Baldur's Gate series. 3" our beloved band of misfits are looking a bit different these days. They flit around you to a distance of 15 feet for the duration. Here are the types of spells in Baldur’s Gate 3. Conditions Spirits assail the affected entity. Strong later spells like Banishment in solasta was 10 rounds, in bg3 its a pathetic 2. Call forth spirits to protect you. Concentration is already incredibly contested by shield of faith, darkness, invoke duplicity. You should enter the artifact because even if you do, you still do not have to do what Vlaakith or anyone else says, and you will get to meet your Guardian face-to-face. BG3 is the third main game in the Baldur's Gate series. BG3 is the third main game in the Baldur's Gate series. Stay tuned for more BG3 tips and tricks articles right here. Alternatively, head down the stairs and to your right into the room containing an Ancient Sigil fast travel point. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. You can respec her into War/Nature/Tempest domain for Heavy Armour proficiency or keep her in the Dark Justiciar medium armour since it comes with a free pseudo-War Caster. The goal is to be tanky enough to stand toe-to-toe with large groups of enemies while keeping concentration on Spririt Guardians. • 3 mo. Baldur's Gate 3 is a huge, sprawling RPG with numerous Dungeons & Dragons -inspired quests to get lost in. The log shows I first lose Condition: Sanctuary (as expected), but then I lose Condition: Spirit Guardian Aura and concentration on Spirit Guardian, all in the same moment. Every turn that someone starts in the radius they make a saving throw to take 3d8 damage, or half as much on a success. This becomes more important the bigger the size of the creature casting the spell. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth!. Takes 3d8Radiant or 3d8Necrotic damage per turn, and Movement Speed is halved. This guide will cover the Guardian Spirits event in "Diablo 3," providing information on how to complete and find it. Melted pretty much every duergar in the Nere fight effortlessly. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. BG3 has so many different kinds of challenging fights that the game planners at Larian Studios have crafted to make them feel fresh. Then you can use a spear and. level 5 and you're fully online with 7 levels free to improve the build in a variety of ways. Spells List for Baldur's Gate 3 (BG3) / Spirit Guardians Spells List for Baldur's Gate 3 (BG3) Spirit Guardians. BG3 is the third main game in the Baldur's Gate series. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Gather your party and venture forth!. What is the Guardian? The Baldur's Gate 3 Guardian is a mysterious figure present from the moment the game starts - after. Peter Quill, still reeling from. Caster can't become Invisible while concentrating on this spell 3m 3m WIS Save Concentration. Action surge let's you cast 2 spells so you can shove, cast action surge, cast spirit guardians, attack and channel divinity for 1d8 + 15 + str bonus. break it. Pump up Constitution as that is the necessary saving throw to maintain concentration. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Nearby enemies take 3d8 Radiant damage per turn, and their Movement Speed is halved. This is inconsistent with Moonbeam, which does not end Sanctuary even when it. Telekinetic, do not exist in BG3 as they come from Tasha's. My acoustic arrangement of Street Spirit (Fade Out) by Radiohead, performed live at the Mint Victoria, British Columbia. BG3 is the third main game in the Baldur's Gate series. BG3 is the third main game in the Baldur's Gate series. Spirit Guardians: At this stage, you should have decent spell concentration. Whenever I cast Spirit Guardian while under the effect of Sanctuary, I stop concentrating on SG instantly. Spirit guardians deals much more damage even against a single enemy than spiritual weapon deals. sorry for the confusion. I appreciate the Spirit Guardian builds -- I hadn't considered Cleric 5 builds before. Then you get holy (radiant) ( ️) & fire (☄️) spells & abilities. Clerics who follow this Domain often forego offensive spellcasting in favor of dealing damage directly in the melee. For now, you can just make a light cleric and see how strong they can be. The sources for RAW, RAI, and BG3 definitions of this. Counterspell. With Luminous Armor (and especially Spirit Guardians) it's almost instant -9 (or -30+) on every enemy. If you are evil, they appear fiendish. This problem will become much more apparent when we also get the incredible spells Spiritual Weapon and Spirit Guardians. 10% save 5d8/2 = 0. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Takes 3d8Radiant or 3d8Necrotic damage per turn, and Movement Speed is halved. Call forth spirits to protect the area around you. They flit around you to a distance of 15 feet for the duration. Beacon of hope doesn't break sanctuary. At 8 a proficiency bonus is +3 or +4 at 9-12. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Aug 6 @ 5:05am. Level 3 Conjuration Spell. You can give your allies advantage with Invoke Duplicity while also keeping up Bless or Spirit Guardians on the Light Cleric (or. In the tabletop you would flavor this however you want, but it will probably look at certain way in BG3. They are not invulnerable with Demonspirit Aura active. always feels like a wasted 2nd lvl spell slot. Spirit Guardians and Spirit Weapons are still available. But spiritual weapon is a staple. If facing the sigil, the secret room is up and to your right. I mean, not moreso than any other cleric, but cleric is. Gather your party and venture forth!. Spirit Guardians. . In Marvel Studios "Guardians of the Galaxy Vol. The 3rd level spell, Spirit Guardians. There's the armor that triggers radiant orb in an aoe whenever you do radiant damage. Great moment, as I had a bit of a genuine panic when the enemies just kept on coming lol. Description Call forth spirits to protect the area around you. Description. Sanctuary should not drop, and nothing should be ending concentration on Spirit Guardians. Caster can't become Invisible while concentrating on this spell 3m 3m WIS Save. Spirit Guardians is also an excellent cleric spell for AOE damage - great for defending choke points. 19 votes, 24 comments. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. It deals out damage turn after turn after turn and controls a big chunk of. Sanctuary cancels if you deal damage and funnily enough this is an adaption to 5e that happened recently. I guess the goblins didn't see that coming. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Guardian Gate, a location in the Underdark. Spirit Guardians calls for Guardians that circle and follow you, causing nearby enemies to take 3d8 Radiant damage or 3d8 Necrotic damage per turn. At higher levels blight is decent single target damage, but spells like banishment and contagion are often. Shadowheart is a damage monster. O once cast you can hit pretty much every enemy without using actions or bonus actions in a single turn! Sprint+free jump is OP as faccckkkk :D I love it! Might make a cleric on my next playthrough. 4K views 7 years ago. Nearby enemies take 3d8 Necrotic damage per turn, and their Movement Speed is. Gather your party and venture forth!. Gather your party and venture forth! Coruscation Ring. 3. Spirits protect the affected entity. Then when you get past level five, upcast spirit guardians. Put on the Whispering promise ring, Hellrider's pride gauntlets and dual crossbows. The guardian deals 20 radiant damage to hostile creatures and protects allies. Pretty basic build tbh, started off as war cleric I believe my starting stats were 8 str, 10 dex, 16 con, 17 wis, 14 int, 8 cha. Spirit Guardians bug with shadowheart BUGS For some reason my shadowheart learned the spell during act 2, worked wonders for like 3 fights, after that, never again, I. true. However, it can still take damage from spells that influence a larger area. If you are evil, they appear fiendish. Nearby enemies take 3 - 24 Radiant damage or 3 - 24 Necrotic damage per turn, and their Movement Speed is halved. Baldur's Gate 3. Sergey has been a freelancer in the video games industry for more than five years, writing for various. Important Spells: Guidance, Bless, Healing Word, Spiritual Weapon, Spirit Guardians. If you want a bit more control and oomph to your attacks as well, Arcana Cleric can do so with Blade Cantrips. As with a lot of spells Spirit Guardians is situational. This spell can turn the tide in battles by limiting the movement of your foes. Gather your party and venture forth!. BG3 is the third main game in the Baldur's Gate series. ago. If you have Shadowheart in your party, use Sanctuary, Beacon of Hope, Spirit Guardians, Mass Healing Word, and Lesser Restoration to cure off conditions. In 5e turning an ally into a brontosaurus or T-Rex is basically a 100+ HP heal. Everyone arguing about this, and there's like 35 ways in game to use misty step without needing a level in wizard. Why take more lvls for Spirit guardians?Spirit Guardians: Lv 3 : Conjuration : Action Level 3 Spell Slot: Call forth spirits to protect the area around you. This means you can cast Spirit Guardians and then healing word on the same turn. Spirit Guardians is a level 3 spell in Baldur's Gate 3. Being able to deal moderate radiant damage every turn to anything that. Absolute 0ne. They have proficiency with Simple weapons, Light Armour, Medium Armour, and Shields. The guardian occupies that space and is indistinct except for a. My fav strategy uses the morgue entrance to this room (Chop-Chop room). Cleric of True Knowledge: Cleric 10/Wizard 2. Guardian could refer to the following similar entries: Dream Visitor, referred to as the Guardian in character creation. We start with Sorcerer for Con saves and the Shield spell, both of which help us concentrate on Spirit Guardians. d&d 5e usually allows for these type of combinations. It deals a fixed 60 dmg (20/10 at a time) before disappearing, lasts for 8 hours ('all day' in BG3 terms) and can deal it's. Reasonable Prebuffing of spells/features that have at least a duration of 10 minutes. No it isn't. BG3 is the third main game in the Baldur's Gate series. Caster can’t become Invisible while concentrating on this spell. Spirit guardians is a great choice but requires concentration. Spirit guardians questions. • 3 mo. Spirit guardians in 5e is a 3rd-level spell used almost exclusively by clerics. Then save that slot for either Counterspell (Counterspelling 6th-level spells, especially boss-unique spells, feels incredible) or upcasted Spirit Guardians to use with your incredible mobility/being in the thick of melee combat. Spirit Guardians requires you to go into melee which is more dangerous than Fireballing from 100+Ft. • 19 min. BG3 is the third main game in the Baldur's Gate series. Cleric of True Knowledge: Cleric 10/Wizard 2. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Feats: +2 WIS and I took Resilient: Constitution just so I never lose SG. BG3 is the third main game in the Baldur's Gate series. An affected creature’s speed is halved in the area, and when the creature enters the area for the first time on a turn or starts its turn there, it must make a Wisdom. Nearby enemies take 3d8 Radiant damage or 3d8 Necrotic damage per turn, and their Movement Speed is halved. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. I've had encounters where my whole. Level 3 Conjuration Spell. Spirit Guardians - Calls spirits to do 3d8 Radiant or Necrotic damage to nearby enemies each turn and slows enemies' movement speed by half ; Spiritual Weapon - Summons a weapon that can do 1d8. . Step 2: move 14ft away from enemy (spirit guardian procs) Step 3: move 16ft away from enemy. Properties Cost: Action + Level 3 Spell Slot Damage: Spirit Guardians Aura. Spirit Guardians is a powerful damaging option for a Frontline Shadowheart. Best Cleric Domain in Baldur’s Gate 3. For a frontline bard take a good look at higher level ranger and paladin spells - Larian have actually implemented some of the 4th and 5th level spells even though rangers and paladins won't get to that level (e. Vlaakith and Lae’Zel ask you to enter. < >. Level 1 - Choose a Cleric Domain (Life, Light, Knowledge, Trickery, Nature, Tempest, War) Level 1 - Choose a Deity (Class Feature). I'm probably going to stop using the Luminous Armor, maybe just use the Gloves only. Because my speed is 15, -10 is 5. This variant deals Radiant damage as well as slows the Movement of nearby enemies. BG3 is the third main game in the Baldur's Gate series. You can also use the Spirit Guardians Spell, which is absolutely devastating because it casts an AOE around you to hit enemies when you move into them. O once cast you can hit pretty much every enemy without using actions or bonus actions in a single turn! Sprint+free jump is OP as faccckkkk :D I love it! Might make a cleric on my next playthrough. Spirit Guardians works wonders too. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. Those are really intriguing. This post will be about the Bard Class. Spirit Guardians, like several other spells, is a powerful spell because you can keep doing other things while you use it. Grab Counterspell and Haste/Spirit Guardians as your Magical Secrets. Spirit guardian is amazing with momentum gears O. If you aren't familiar with it, it's a level 4 Conjuration spell that essentially creates a stationary melee turret that deals radiant damage (Dex save for 1/2). But if you compare it to the cleric using Spiritual Guardians, Spiritual Weapon, and using his action every turn, his usefulness as a character doesn't measure up. Casting Spirit Guardians in this 4th level slot would decrease this damage to 3d8+4d8, so it is far from overpowered. There is a magical door within the Rosymorn Monastery that harbors a deadly spirit known as the Guardian. There are many NPCs and companions in Baldur’s Gate 3, but the most mysterious is the Guardian or the Dream Visitor. The first time TU was cast by an ally outside my party, and on my Shadowheart. 58 damage from weapon (384. Nearby enemies take 3d8 Radiant or 3d8 Necrotic damage per turn, and their Movement Speed is halved. Nearby enemies take 3d8Necrotic damage per turn, and their Movement Speed is halved. There are two options for the character's voice, one male-coded, one female-coded, but neither is locked to a specific body type, meaning you can choose whichever one. Description . The Baldur's Gate 3 Guardian is a mysterious figure present from the moment the game starts - after completing character creation, you suddenly have to construct a. Game: Baldur's Gate 3. Rosymorn Monastery is located on the Mountain Path in Act 2 of Baldur's Gate 3 and contains a lot of new information about the main story. Seems like a pretty strong round. BG3 is the third main game in the Baldur's Gate series. Healing Word and Cure Wounds - basic Cleric healing spells. Baldur's Gate 3 > General Discussions > Topic Details. Changed her diety to Tempest and can't deny, that the idea of heavy armored warrior zapping people with electricity is pretty cool. Thorn Whip is good with Spirit Guardians and with stuff like Cloud of Daggers/Flame Wall or other natural hazards potentially. Right now my go to spells are inflict wounds and sleep. It creates a protective aura that damages enemies who enter or start their turn within it. The BG3 guardian is your Dream Visitor, who grants power and advice. Cleric A just runs around burning gith down with out taking melee damage. The spirit Guardian + protection spell combo seems really appealing for shadowheart. 7. SPIRIT GUARDIANS, SPIRIT GUARDIANS AND MORE SPIRIT GUARDIANS. 8 Halo of Spores. If he can pre-buff Shillelagh and Spirit Guardians (the former is a cantrip and the latter has a 10 minute duration), I think the Cleric can be pretty competitive with non-caster melee. For me, the best part is that any enemy who tries to move in the electrified water gets zapped and then knocked back on their ass. In Baldur’s Gate 3, the Cleric class represents divine spell casters. This ideally is done pre-combat. This can be perfect, especially against multiple weaker enemies. Baldur's Gate 3 > General Discussions >Topic Details. 0. And you can still get Lighting or Fireball. In "theatre of the mind" games it requires that you be a bit more descriptive. Gather your party and venture forth!. Still takes half damage on a successful Saving Throw. Events like this are essentially small mini. It's decently strong but just doesn't feel right to use. Spirit Guardians deal radiant or Necrotic damage in 3 3-meter radius. Gather your party and venture forth!. e. Spirit Guardians is an area control spell with a damage rider. Member. Spotted an issue with this page?These are more “archetypes” than actual builds, because there are so many variations of these that are nearly as dominant. Spirit Guardians Aura. Level 3 Conjuration Spell. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. #1. However, I'm looking for a build specific to the type of run I'm doing. You call forth spirits to protect you. Definitely keep this spell on hand. I cant see Conjuration available in the Cleric Sub Class Menu, I'm guessing. - Luminous Armor : 3m AOE Radiating Orb triggered by Spirit Guardian. g. MC devotion paladin cast Sanctuary on Shadowheart with Spirit guardians up, and she just ran around the goblin camp eviscerating anything nearby. One area where Shadowheart will shine is in battles against the undead. Fix for another part of Spirit Shroud's status localization; Take three "fix" for Booming Blade and Greenflame Blade's scaling at 10th level; Change for Spirit Guardian's damage from start of the user's turn to that of the creature's turn per source material; Healing Spirit has been partially fixed but still working other issues outBG3 is the third main game in the Baldur's Gate series. Nearby enemies take 3d8 Radiant damage per turn, and their Movement Speed is halved. #4. Over 3+ rounds, it. Please feel free to discuss your favorite Bard related builds, class features both good and bad, discuss applicable mods, items that pair well with the class, etc. Casting Spirit Guardian while under Sanctuary. If you're preparing for a big fight it isn't bad to put at a choke point. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. If you ask us, the best Domain to choose for your Cleric is the either Life Domain or the War Domain. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. On a successful Save, targets still take half damage. Call forth spirits to protect you. As 0. That's kind of cheesy and I probably won't do it myself, but it's free. Spirit Guardians: Lv 3: Conjuration : Action: Call forth spirits to protect the area around you. Probably medium armor to make use of her dex modifier. What you want here is use it as your main way of dealing. If you hadn't heard, Larian just revealed (via Twatter) the Guardian of Faith spell. Reakd. Lasts for 10 turns. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. Jul 17 @ 2:03pm Originally posted. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Spirit Guardians is just a little too good with only minor amounts of optimization (get Resiliency (Con) or War Caster). In BG3, there are two types of Accessories, which are Rings or Amulets. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Once equipped, these Accessories may give the character certain bonuses, such as new Spells, resistance against certain kinds of damage, bonus AC, an increase to an Ability Score, or more. Spirit Guardians is also really good for classes that don't have access to fireball, like clerics. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. It might even be the best spell in the game. Guardian is an NPC in Baldur’s Gate 3 whose task is to only provide you with suggestions. Spirit Guardians still does damage to enemy targets with the Sanctuary buff. r/BaldursGate3. Spirit Guardians deals 3d8 damage (or 1/2, which is still damage), lasts longer, and hits everything in a 15 foot radius. Clerics primary ability is Wisdom, their Saving Throw Proficiencies are Wisdom and Charisma and they have a Hit Die of 1d8. An AoE summoning spell for increased crowd control and damage. Shadowheart (spirit Guardians are very helpful) and Tav were doing crowd control, Astarion - single target damage, that's pretty much it. I mean, I remember my Storm Ranger in pathfinder taking 3 turns to start attacking (a lot of self buffs). Best Feats for Clerics in Baldur’s Gate 3. 1 or 2 Rounds of in-combat preperation (only once, not for subsequent turns). 05 damage per enemy per round Spiritual weapon deals: (1d8+5) * 0. radiating orb works with spirit guardian and radiance of the dawn (light cleric subclass aoe ability). For a medium creature, spirit guardians would have a 35 foot diameter, so it's technically a 17. Edit: AND from what I can tell Lay on Hands scales with your overall level, not your class level (because I was level 3 with level 1 paladin and Lay on Hands was. Game: Baldur's Gate 3. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. BG3 is the third main game in the Baldur's Gate series. Cleric B needs to stay away from aggro and not fight. Beacon of Hope - healing effects restore the maximum amount of health possible to affected allies and grants the same allies advantage on Wisdom saving throws . Gather your party and venture. 49. BG3 is the third main game in the Baldur's Gate series. Plus your action for another spell. Awesome as it may be, the more I play the clearer it's becoming that BG3 is far from perfect. I'm thinking I can reach a group of mobs, cast Spirit Guardians, then use the bonus action fly to reach the rest of the mobs, am I missing something? This seeks really. Guardian Gate, a location. As someone not familar with "modern. View Profile View Posts. This spell is a variation of the spell Spirit Guardians. Nearby enemies take 3d8 Radiant Damage or 3d8 Necrotic. Round 2: Weapon attack, dodge, or cantrip. activate those spirit guardians and see the luls when those 14 undead suddenly get bright damage and maybe a turn undead after that, all the while the rest of your team curbstomps the necromancer that summons these zombies. For frontline it’s a halfing barbarian and Karlach as a barbarian as well. If this hits a clump of creatures, they will all AoE each other, applying as many as 10-20 stacks, i. Trickery clerics get Polymorph, which is incredibly strong in 5e but not bg3. For me in bg3 I’d go with life cleric as extra healing is nice, and heavy armor proficiency is very valuable. Everyone arguing about this, and there's like 35 ways in game to use misty step without needing a level in wizard.